If eladrin are the elf-kin with the strongest remaining connection to the Feywild, shadar-kai are those whose nature has been shaped by the grim Shadowfell. Three types are described in Mordenkainen’s Tome of Foes: the shadow dancer, gloom weaver and soul monger.
Shadow dancers are shock troops optimized for operations in darkness. They can function in dim light, but bright light hobbles them severely, so they’ll never willingly choose to fight in daylight or comparable illumination. Dexterity is their one outstanding ability, which they rely on for both offense and defense, and they’re proficient in Stealth, predisposing them to ambush.
Although they’re tough, their stat block is short, not especially complex and mostly passive. Their two standout features are Shadow Jump and Spiked Chain (which they can use three times as a Multiattack action).
Shadow Jump is a mobility feature and action economy enhancer that lets shadow dancers teleport from one dark or dimly lit point to another up to 30 feet away. Depending on the environment and the positioning of combatants, they can use this trait either to engage in melee or to disengage from it. Shadow Jumping to engage is a more desirable tactic when fighting in total darkness, as we’ll see in a moment. Continue reading Shadar-kai Tactics